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    CHARACTER DEVELOPMENT AND STORYTELLING FOR GAMES

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    510365

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    Sinopse

    This is a book of ideas and of choices. Knowing which choices to make is not teachable. It's part of that creative instinct we call talent whose secret voice guides us every time we sit down at the keyboard. All stories are not identical. They are shaped by all those unique facets of the human beings who write them. All any writer can do when he wants to share his knowledge with others is be as open and giving as possible; and hope others can learn from that. You hold in your hands most of whatI know about writing for games and much of what I believe and practice no matter what kind of writing I'm doing. It is meant to inform, to instruct, and maybe even inspire. It is as much about game design as it is writing for games. The two are virtually inseparable. The book itself has been designed as a quest. We are all of us on a journey toward a destination for which there is no single road.
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    Especificações

    ISBN9781592003532
    Pré vendaNão
    Peso545g
    Autor para link
    Livro disponível - pronta entregaNão
    IdiomaInglês
    Tipo itemLivro Importado
    Número de páginas488
    Número da edição1ª EDIÇÃO - 2004
    Código Interno510365
    Código de barras9781592003532
    AcabamentoPAPERBACK
    AutorSHELDON, LEE
    EditoraCOURSE TECHNOLOGY
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