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    CHRIS CRAWFORD ON GAME DESIGN

    Ref:
    554210

    Para envios internacionais, simule o frete no carrinho de compras.

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    Sinopse

    Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today. Chris Crawford, the most highly sought after expert in this area, brings an intense opinion piece full of personality and flare like no other person in this industry can. He explains the foundational and fundamental concepts needed to get the most out of game development today. An exceptional precursor to the two books soon to be published by New Riders with author Andrew Rollings, this book teaches key lessons; including, what you can learn from the history of game play and historical games, necessity of challenge in game play, applying dimensions of conflict, understanding low and high interactivity designs, watching for the inclusion of creativity, and understanding the importance of storytelling. In addition, Chris brings you the wish list of games he'd like to build and tells you how to do it. Game developers and designers will kill for this information!
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    Especificações

    ISBN9780131460997
    Pré vendaNão
    Peso563g
    Autor para link
    Livro disponível - pronta entregaNão
    Dimensões23 x 16 x 1
    Tipo itemLivro Importado
    Número de páginas504
    Número da edição1ª EDIÇÃO - 2003
    Código Interno554210
    Código de barras9780131460997
    AcabamentoPAPERBACK
    AutorCRAWFORD, CHRIS
    EditoraNEW RIDERS PUBLISHING
    Sob encomendaNão
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