Minha sacola

    Favoritar

    DESIGNING CREATURES AND CHARACTERS

    Ref:
    1009220

    De: R$ 266,67Por: R$ 186,67ou X de

    Economia de R$ 80,00

    Comprar

    Para envios internacionais, simule o frete no carrinho de compras.

    Editora
    ISBN
    Páginas
    Peso
    Idioma
    Acabamento

    Sinopse

    Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. Unlock the Secrets to Character and Creature Design Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex. Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete. Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer. Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job.
    Mostrar mais

    Ficha técnica

    Especificações

    ISBN9781440344091
    SubtítuloHOW TO BUILD AN ARTIST'S PORTFOLIO FOR VIDEO GAMES, FILM, ANIMATION AND MORE
    Pré vendaNão
    Peso657g
    Autor para link
    Livro disponível - pronta entregaSim
    Dimensões25.4 x 20.3 x 1.5
    IdiomaInglês
    Tipo itemLivro Importado
    Número de páginas192
    Número da edição1ª EDIÇÃO - 2016
    Código Interno1009220
    Código de barras9781440344091
    AcabamentoHARDBACK
    AutorHOLMES, MARC TARO
    EditoraIMPACT
    Sob encomendaNão
    Mostrar mais

    Este livro é vendido

    SOB ENCOMENDA

    Prazo estimado para disponibilidade em estoque: dias úteis

    (Sujeito aos estoques de nossos fornecedores)

    +

    Prazo do frete selecionado.

    (Veja o prazo total na sacola de compras)

    Comprar