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Sinopse
The book covers the mathematical modelling and software which underpin flight simulation. The detailed equations of motion used to model aircraft dynamics are developed and then applied to the simulation of flight control systems and navigation systems. Real-time computer graphics algorithms are developed to implement aircraft displays and visual systems, covering OpenGL and OpenSceneGraph. The book also covers techniques used in motion platform development, the design of instructor stations and validation and qualification of simulator systems.
An exceptional feature of 'Principles of Flight Simulation' is access to a complete suite of software (www.wiley.com/go/allerton) to enable experienced engineers to develop their own flight simulator – something that should be well within the capability of many university engineering departments and research organisations.
Ficha técnica
Especificações
ISBN | 9780470754368 |
---|---|
Pré venda | Não |
Peso | 549g |
Autor para link | ALLERTON DAVID |
Livro disponível - pronta entrega | Não |
Dimensões | 23 x 16 x 1 |
Tipo item | Livro Importado |
Número de páginas | 492 |
Número da edição | 1ª EDIÇÃO - 2009 |
Código Interno | 621438 |
Código de barras | 9780470754368 |
Acabamento | HARDCOVER |
Autor | ALLERTON, DAVID |
Editora | JOHN WILEY |
Sob encomenda | Sim |