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    ALGORITHMS AND NETWORKING FOR COMPUTER GAMES

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    759744

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    Sinopse

    'Algorithms and Networking for Computer Games' is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. Combining algorithmic knowledge and game-related problems, the authors discuss all the common difficulties encountered in game programming. The first part of the book tackles algorithmic problems by presenting how they can be solved practically. As well as "classical" topics such as random numbers, tournaments and game trees, the authors focus on how to find a path in, create the terrain of, and make decisions in the game world. Part two introduces networking related problems in computer games and focuses on three key questions: how to hide the inherent communication delay, how to utilize limited network resources, and how to cope with cheating. Algorithms and Networking for Computer Games provides a comprehensive resource that offers deeper algorithmic insight into game programming and explains game-specific network considerations.
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    ISBN9780470018125
    Pré vendaNão
    Peso322g
    Autor para link
    Livro disponível - pronta entregaNão
    Dimensões23 x 16 x 1
    IdiomaInglês
    Tipo itemLivro Importado
    Número de páginas288
    Número da ediçãoEDIÇÃO - 2006
    Código Interno759744
    Código de barras9780470018125
    AcabamentoHARDCOVER
    AutorSMED, JOUNI | HAKONEN, HARRI
    EditoraWILEY
    Sob encomendaSim
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